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SceneEditorSession
.SerializeSelection
string
SerializeSelection
(
)
Description
Serlialize the current selection to a json string. The aim here is to make something we can transfer back to objects.
Return
User Comments
Properties
HasUnsavedChanges
IsGameSession
IsPrefabSession
OnFrameTo
Scene
Selection
UndoSystem
Methods
BringToFront
DeserializeSelection
Destroy
FrameTo
FullUndoSnapshot
GetParentSession
MakeActive
PushUndoSelection
Save
SerializeSelection
Tick
TryDestroy
Static Properties
Active
All
Static Methods
Resolve
Scope
ShowCloseDialog