{ "MaxPlayers": 16, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Tagged", "MapList": [], "RankType": "Best", "PerMapRanking": true, "LeaderboardType": "Ascending", "Collision": { "Defaults": { "solid": "Collide", "trigger": "Trigger", "ladder": "Ignore", "water": "Trigger", "player": "Collide", "killtrigger": "Trigger" }, "Pairs": [ { "a": "solid", "b": "solid", "r": "Collide" }, { "a": "trigger", "b": "playerclip", "r": "Ignore" }, { "a": "trigger", "b": "solid", "r": "Trigger" }, { "a": "solid", "b": "trigger", "r": "Collide" }, { "a": "playerclip", "b": "solid", "r": "Collide" }, { "a": "trigger", "b": "player", "r": "Trigger" }, { "a": "player", "b": "killtrigger", "r": "Trigger" } ] }, "Physics": { "SubSteps": 1, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "GameCategory": "Parkour", "ControlModes": { "Keyboard": true, "Gamepad": true } }