Sandbox Logo

Metadata

{
  "CsProjName": "",
  "PrimaryAsset": "Rollermine.Rollermine",
  "PhysicsMins": "-1,-1,-1",
  "PhysicsMaxs": "1,1,1",
  "RenderMins": "-1,-1,-1",
  "RenderMaxs": "-1,-1,-1",
  "ParentPackage": "facepunch.sandbox",
  "Summary": "A re-implementation of the rollermine from Half-Life 2",
  "Description": "The math behind the movement was way too complicated.\n\nThe model was created from scratch in Blender and textured in Substance painter.",
  "Public": true,
  "ReplaceTags": "halflife halflife2 rollermine",
  "Resources": "",
  "CodePackageReferences": []
}

References

igrium.targetlib [game]

Files

Name Size
.bin
text_snippet manifest.json 35B
text_snippet package.igrium.rollermine.dll 22.5KB
text_snippet package.igrium.rollermine.xml 1.2KB
animgraphs
text_snippet rollermine.vanmgrph_c 2.1KB
materials/models
collections rollermine.vmat_c 6.9KB
materials/models/textures
insert_photo rollermine_ao_png_706a7677.generated.vtex_c 2MB
insert_photo rollermine_color_png_1c7d7460.generated.vtex_c 3.8MB
insert_photo rollermine_normal_png_94c4905e.generated.vtex_c 932.9KB
insert_photo rollermine_selfillum_exr_93ac5e55.generated.vtex_c 117.3KB
models
view_in_ar rollermine.vmdl_c 280.5KB
sounds
text_snippet rmine_blades_in.sound_c 753B
text_snippet rmine_blades_in1.vsnd_c 75.9KB
text_snippet rmine_blades_in2.vsnd_c 90.5KB
text_snippet rmine_blades_in3.vsnd_c 86.6KB
text_snippet rmine_blades_out.sound_c 756B
text_snippet rmine_blades_out1.vsnd_c 84.1KB
text_snippet rmine_blades_out2.vsnd_c 81.9KB
text_snippet rmine_blades_out3.vsnd_c 79.8KB
text_snippet rmine_explode_shock1.sound_c 604B
text_snippet rmine_explode_shock1.vsnd_c 63.7KB
text_snippet rmine_moveslow_loop1.sound_c 615B
text_snippet rmine_moveslow_loop1.vsnd_c 186.7KB
text_snippet rmine_seek_loop2.sound_c 595B
text_snippet rmine_seek_loop2.vsnd_c 67.9KB