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Metadata

{
  "CsProjName": "",
  "PrimaryAsset": "Rollermine.Rollermine",
  "PhysicsMins": "-1,-1,-1",
  "PhysicsMaxs": "1,1,1",
  "RenderMins": "-1,-1,-1",
  "RenderMaxs": "-1,-1,-1",
  "ParentPackage": "",
  "Summary": "A re-implementation of the rollermine from Half-Life 2",
  "Description": "The math behind the movement was way too complicated.\n\nThe model was created from scratch in Blender and textured in Substance painter.",
  "Public": true,
  "ReplaceTags": "halflife halflife2 rollermine",
  "Resources": "",
  "CodePackageReferences": []
}

Files

Name Size
.bin
text_snippet manifest.json 54B
text_snippet package.igrium.rollermine.dll 19.5KB
text_snippet package.igrium.rollermine.xml 767B
animgraphs
text_snippet rollermine.vanmgrph_c 2.1KB
materials/models
collections rollermine.vmat_c 6.9KB
materials/models/textures
insert_photo rollermine_ao_png_706a7677.generated.vtex_c 2MB
insert_photo rollermine_color_png_1c7d7460.generated.vtex_c 3.8MB
insert_photo rollermine_normal_png_94c4905e.generated.vtex_c 932.9KB
insert_photo rollermine_selfillum_exr_93ac5e55.generated.vtex_c 117.2KB
models
view_in_ar rollermine.vmdl_c 280.5KB